![]() ![]() When the second set of spikes break off, what is left is a base of rubber. Of the stages, this third stage of Evolutional-SP is considered the best. ![]() Due to the greater number of spikes and their shorter length, Evolutional-SP does not wear out as quickly at this stage. However, that same speed and diameter increase makes Evolutional-SP incredibly difficult to control at this stage as banking is difficult to maintain, Self-Knock-Outs become common and its Stamina worsens. Furthermore, most Attack Combinations benefit from a shorter height as a taller height creates a Destabilization risk instead.Īfter the first set of spikes have given way to the second set of fourteen spikes, Evolutional-SP's speed increases dramatically, becoming as fast or even faster than Xtreme, due to the now increased surface area and diameter. While Evolutional-SP's taller height would, in theory, increase the rate of Disc-to-Layer contact and Burst the opponent, due to the height of most Layers and the minimal difference in height, such contact is rare. When launched in mint condition the first set of six spikes will create a mildly aggressive pattern at speeds akin to Blow, albeit without the Stamina due to the greater friction the rubber has. The softer rubber of Evolutional-SP creates faster and more aggressive movement when compared to its normal and Dash counterparts. Once fully worn, its height is comparable to a mint condition Evolution. Unlike Evolution, Evolutional-SP features softer rubber, allowing the spikes to wear more easily. The rubber spikes are meant to wear down and break off with use, becoming more aggressive over time. These rubber spikes begin at a very tall height, as Evolutional-SP is taller than its normal counterpart, Evolution, which already begins at a taller height than the average Performance Tip. Evolutional-SP features a rubber tip, made up of two sets of rubber spikes. ![]()
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